Resident Evil Archives gives Wii gamers the opportunity to play classic Resident Evil games they may have missed at a great value price. Experience the beginning of the Resident Evil saga with the remake of the game that started the survival horror genre Resident Evil.
The Raccoon City Police Department doesn’t know what happened to the Special Tactics and Rescue Service (S.T.A.R.S.) team it sent out to investigate the Arklay Mountain area where a number of people have recently gone missing. The unit’s helicopter seems to have crashed in the woods and it hasn’t received any contact from the squad since. The department decides to dispatch another S.T.A.R.S. unit the Alpha team to check things out… but something goes terribly wrong.
You take control of S.T.A.R.S. Alpha team members Chris Redfield and Jill Valentine (both recently seen in the smash hit Resident Evil 5). Your mission is to investigate the ominous mansion at the core of the horrific disaster and uncover the secrets behind a radical genetic research facility. With unspeakable horrors lurking around every corner the ultimate test will be to make it out alive! Relive the thrills and terror that defined the genre of Survival Horror and launched a franchise that has sold over 40 million games worldwide.
- The Original Reborn: This is a Wii version of the classic Resident Evil remake originally released on GameCube in 2002 which featured new rooms areas items and creatures that were not included in the PlayStation original released in 1996
- Survival of the Fittest: Battle against putrid zombies infected dogs and horrific gigantic bosses as you struggle to survive
- Defense weapons: Defensive weapons protect characters when being attacked
- Your favourite Resident Evil Characters on the Wii: Play as Chris Redfield and Jill Valentine who each uncover two completely different paths as they explore deep within the horrific mansion
- In-depth Puzzles: Solve dangerous intricate puzzles and uncover terrifying secrets
- More than 10 Different Game Endings: Unique endings dependent upon play decisions and successes